Think:games blog #10: status & future plans

It’s a small anniversary for Think:games, blog post #10! As always, more content is on the way, but I thought I’d use this blog post to quickly discuss how the Think:games project is doing, and sketch some plans and goals for the future.

As for my readers and followers, I can’t complain. My most read posts were the in-depth articles on The Stanley Parable and Deus Ex: Human Revolution, then there were the other articles (on MOBA’s and  Fallout 4), and interestingly enough, my regular blog posts were read least of all. I decided on my blog schedule of around two posts a month because of the expectation that this would engage readers, but it turns out having less, more in-depth articles works better! Seeing these statistics, I will focus less on the blog and more on the in-depth articles in 2017.

Thanks to my collaboration with IndieWatch, I am getting more exposure both on my blog and on Twitter, and I am very happy with that. The key for me in 2017, however, will be not in particular to have a large following, but to connect with key actors in this relatively new field of games for education. Games4ed, as you’ll find it on Twitter, is very promising and I can’t wait to collaborate with anyone who wants to develop this (awesome but still too small) scene! Whether this involves developing educational materials, assisting developers, or teaching it myself, I’ll be fully dedicated to work towards more games in education!

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